Devil May Cry. Never Ending Fight

A RPG based on the game and anime Devil May Cry
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 Keraphoth's Weapons

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Keraphoth



Number of posts: 3
Registration date: 2009-03-08

PostSubject: Keraphoth's Weapons   Sun Mar 08, 2009 6:27 pm

Name: Fenris
Type: Devil Arm/Alchemy
Appearance: Changes. It may come in the form of a large blue and white wolf covered in armor, a motorcycle with an appearance similar to the wolf, a katana, or a shotgun
Description: This living weapon can transform into several weapons for different occasions. As a motorcycle and wolf, it can travel extremely fast, leaving a streak of blue fire. As a sword, it's blade freezes whatever it touches. In its shotgun form, it delivers a powerful blast of fire along with the buckshot capable of shredding opponents.
Range: Varies
Damage: Also varies. In all of it's forms, it is capable of inflicting critical damage.

Name: Destiny and Fate
Type: Devil Arms
Appearance: Destiny takes the form of a submachine pistol while Fate takes the form of an assault rifle.
Description: Both have multiple firing modes and are enhanced to have homing bullets.
Range: Medium-Long
Damage: Meduim-Superior (Depending on range)

Name: Grief
Type: Devil Arm/Alchemy
Appearance: Grief is a Devil Arm that takes the form of a black cloak/cape hidden inside of Kera's coat. Once released, it can be used to fly, form armor, create weapons, shape-shift and more.
Description: Overall an extremely versatile weapon, used for protection and forming other weapons. Because it releases more of his power, he generally saves it only for fights where it is necessary. It can also create vortexes and even form into a Hell Beast to attack opponents.
Range: All
Damage: High-Extreme

Name: Apollyon
Type: Devil Arm
Apearance: A black and jagged blade with blades extending over the hilt.
Description: A great sword named for the angel of the bottomless pit, this fowl blade cuts through all and corrupts those of light. It is called The Angel-Slayer. It's blade drips a poisonous blood that can prove fatal, causing intense pain as it spreads through one's system. If penetrated through the heart, death will surely come. It is also able to project burning winds from the Pit for long range attacks.
Range: Melee, Long for the wind.
Damage: Extreme or Critical, the poison causes Minor to High damage


Name: Michael
Type: Purification
Appearance: A white and silver sword with a feathered wing-like design and a blade that looks like fire near the hilt, which ends in a small cross. When Kera's power reaches a certain level, the sword burns a bright gold and sears all that it touches.
Description: In it's sealed state, it cleanses evil and purifies darkness. Once released, its blade becomes extremely hot, capable of automatically sealing a wound with its heat. If the sword is held inside of an enemy, the flames will spread and burn them alive.
Range: Melee
Damage: Extreme


Last edited by Keraphoth on Sun May 03, 2009 5:17 am; edited 2 times in total
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Number of posts: 74
Age: 18
Registration date: 2008-08-09

PostSubject: Re: Keraphoth's Weapons   Tue Apr 28, 2009 10:53 pm

All approved except Greif until the damage is lowered just a little bit.

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Keraphoth's Weapons

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